B4 STUDIO / DEVLOG
Inside the process.
Development notes, experiments, and a look behind the scenes.
Neonhunt #10 — Many parts, one shared journey
A month-end look at how the world, story, and relationships connect — and the work that still lies ahead.
Read article ↗Neonhunt #09 — The station remembers
Who knows a secret, whom you confide in, and how you respond to boundaries carry more weight in later encounters.
Read article ↗Neonhunt #08 — Light, movement, and the station’s voices
Rooms and characters gain a more realistic look. Small movements, music, and the first voices help bring life aboard.
Read article ↗Neonhunt #07 — A story at your pace
Saving, rereading, rewinding, and adjustable presentation make room for your own way of playing.
Read article ↗Neonhunt #06 — A detour can make a difference
Eight side quests explore the crew’s everyday lives. Shared decisions also give you a voice in life aboard the station.
Read article ↗Neonhunt #05 — Getting to know the people aboard
Four relationship paths and shared exploration give the station’s encounters more room to grow.
Read article ↗Neonhunt #04 — Who can you trust?
Secrets lie behind the polished surfaces. The main story connects discoveries, decisions, and different outcomes.
Read article ↗Neonhunt #03 — Look closer, pick it up, try it out
Items, combinations, and puzzles make the station something you can interact with. Hints offer help while leaving room for discovery.
Read article ↗Neonhunt #02 — Making the station feel like home
From your quarters to the market and the stars beyond, the station gains distinct places — and a map to help you explore them.
Read article ↗Neonhunt #01 — An idea becomes a journey
A project that started just for fun finds its direction. Here’s the world we want to create with Neonhunt, and the feeling behind it.
Read article ↗